Parts coming together in 2010 January 3, 2010
Posted by Trezker in programming.Tags: 3d
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In the last three posts I have written about Allua, 3D modeling and the build system premake4. During the last year I have had my focus switching from one topic to the next over and over. But I have never been able to stay focused on anything for longer periods of time. There have been times where I wondered if I may have some mental disorder since I could never fully commit to anything.
But a while after the post about premake4, I decided to start working on something again. This something happens to be a 3D library/engine written in C++ and a binding library that makes it available to Lua. The idea is to build a full game development environment. It also gathers the pieces of all the things I’ve been poking around with over the last year into one big picture.
Now that a new year has started, I have also begun coding a little game using this environment. It’s not much to see, but I thought I’d share an early screenshot of what I’m hoping will become something enjoyable in the near future.

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