jump to navigation

Parts coming together in 2010 January 3, 2010

Posted by Trezker in programming.

In the last three posts I have written about Allua, 3D modeling and the build system premake4. During the last year I have had my focus switching from one topic to the next over and over. But I have never been able to stay focused on anything for longer periods of time. There have been times where I wondered if I may have some mental disorder since I could never fully commit to anything.

But a while after the post about premake4, I decided to start working on something again. This something happens to be a 3D library/engine written in C++ and a binding library that makes it available to Lua. The idea is to build a full game development environment. It also gathers the pieces of all the things I’ve been poking around with over the last year into one big picture.

Now that a new year has started, I have also begun coding a little game using this environment. It’s not much to see, but I thought I’d share an early screenshot of what I’m hoping will become something enjoyable in the near future.



No comments yet — be the first.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: